Countdown to Aeon Timeline 2

Well this post has been a long time coming, but we are finally on the verge of releasing Aeon Timeline 2: the intended release has been uploaded, the support material written, the website refreshed… all that is left is to send out the pre-order licenses to our customers and switch on the Buy button.

Pre-Order Licenses

For those of you who have pre-ordered, or anyone who is eligible for a free upgrade after buying Aeon Timeline 1 in September 2015 or later, your license codes will be delivered via email by April 14, 2016.

You can download and use Aeon Timeline 2 in trial mode until your license arrives (the licenses will come well before the trial expires).

An Apology and a Thank You

To the many users who pre-ordered our software, supported us with beta testing, and generally showed a lot of patience when the pre-order process stretched on several months longer than intended, thank you very much for your patience and encouragement.

Software Developers are eternal optimists and notorious under-estimators: we would never be foolish enough to get started on a project if we knew just how long it would take to bring it to fruition.

It turned out I was very much guilty in this case. When I sent the first beta to my private beta testing group, I thought they would find a few bugs, I would fix a few crashes, and we would be good to go into release within a couple of months.

Instead, a total of 332 separate items made their way into our release notes between version 0.2.13 and version 2.0.0. Some of them bugs and crashes, but many more feature requests, tweaks and changes to the application. This process took much more time than I had expected and tested everyone’s patience, but the end result is a much better and more polished application for everyone, and a great base to continue to add further feature improvements to as soon as 2.0 is shipped out the door.

In hindsight, I pulled the trigger too early on the pre-order, causing some understandable angst and frustration, and for that I am very sorry. If it is any consolation, it provided a great driving and motivating factor for me to work as hard as possible to reach this point and make it up to everyone, as the volume of beta updates will attest.

At the end of the day, I am still immensely proud of the changes that have been made to Aeon Timeline 2 and the application it has become, and am looking forward to the next wave of feature improvements I will embark on as soon as 2.0 is officially out the door… but I will blog about those separately soon.